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"Cybrid Melee Infantry"
This is the main villain of my 2845 comic, "Heritage." Or, that is to say, this is what the main villain pilots. The actual pilotform has been around since the 5th page. The warform itself is a nameless prototype developed by Metagenic and Trojan refugees on Naiad using older research ordered by Prometheus into fluid-movemet-based infantry units. The reason for this is that while Infiltrators enter buildings to eradicate human opposition and Infantry funnels humans out of key zones, there is not an in-between that can basically act as an all-purpose unit that not only can wipe out small infantry units and then clear them out of military zones, but can also stand up to or evade small Hercs or other heavy military assets. Essentially, this is a midrange Infantry-HERCULAN. Unlike all other warforms of the 2900s, this type has no weapons beyond its own body's physical attacks. Also unlike all other warforms, the unit's movement is very free and open-ended, not only of equal measure of a human being's flexability, but also exceeding a human's own agility. Fortunately for humanity, this prototype was a step beyond contemporary Cybrid technology and subsequently had several flaws that resulted in less than superior efficiency while in actual combat, under certain situations. Also to note is that this is a one-of-a-kind model, as the production was both resource-heavy and tedious at the time, given a lack of an appropriate print (usually used for mass production by nanotech). The design has been "in development" for a long time, and I've had many itinerations, although the basic form has always remained the same, to an extent. Originally the design was very stately and stood upright, fully erect. The problem with this was that for what I planned on it doing, it needed to bend and move in such a way that was both inhuman and impossible for the body shape. So, I went to a more lanky and free design, although this did not serve the personality of the villain. I eventually managed to carefully combine the two shapes to make it possible for the warform to do both. The basic premise for the design admittedly comes from Star Wars: Clone Wars' General Greivous (not the CGI version in the movies, the animated version). The form of movement was appealing and appropriate for the story, and the body shape was very Cybrid-like in many ways. The helmet is derived from both my previous designs, influenced by the Adjudicator (as many of my designs are) and is indicative of Mercury, the Trojan horse from Tribes: Vengeance. The comic version does not look the same by any degree due to the excessive amount of detail I would have to put into each drawing. Also by not focusing on details I allow myself to stretch the real limits of what the original design could do. This, however, is the "real deal" as far as what the warform is really supposed to look like. |